Here are the concepts for the boxes, they are in the game for the character which will break them to obtain rewards, there are 4 types of them, each one harder to destroy than the others, starting from normal wooden box to the one wrapped in golden chains!
I also worken on the texturing since the purpose was to have them implemented into the game as 3D elements, it was very interesting to work on this specific part and I really wanna pratice more on it!